New options for rail efficiency
Coffee Stain Studios has released a video teasing the new features to come satisfactory. Its focus is the train.
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satisfactory Update Five will be available on the Experimental branch later this month, and Coffee Stain Studios has released a new video teaser. It shows signals to control the flow of trains, as well as what happens when trains collide.
in the current version of satisfactoryThere is no need to worry about busy train lines, as the trains will pass through each other without any problems. However, the update is set to add five signals that allow players to control the flow. The teaser video shows the cues in action. They can be seen changing between stop and go symbols which affect automatic trains. It’s not clear from the video how the signals know when to stop traffic – and if the timing is set manually or is based on detecting other trains.
Hints are not required for the current version of the game, but with satisfactory Update 5 Here comes a reason to be careful with your train lines. Trains will collide which means if the signals do not control them, the entire factory supply chain could be ruined in an instant. The trailer itself shows how devastating these train accidents can be.
To avoid this disastrous fate, players will need to use signals to create holding tracks, queues for stations, or multilane rail networks.
In an earlier video, Coffee Stain Studios revealed that the update is for Five satisfactory Coming to the experimental branch on 26 October. The test branch is available to anyone who has satisfactory, but can be unstable as the team uses it to find bugs and other issues before updating to the live version. Update five will be experimental for about a month before going live.
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