Analogue Pocket has its own OS for “exploring all video game history”

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It is designed as a “scholarly operating system”, not for playing pirated ROMs.

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Analog Pocket will get its own operating system when it launches later this year.

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The retro console will come with a multi-video-game-system portable handheld from maker Analog Analog OS, which the company calls a “definitive, scholarly operating system” that allows users to “explore, discover, and play through all video game history.”

The great feature of the minimal looking operating system is its ‘library’, which contains a vast database built from the ground up by Analog, “system by system, game by game, region by region, developer by developer, publisher by publisher, revision by revision”. Amendment”.

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This means that players can drag in the box art or title screen for the game, and Pocket will be able to quickly read the physical cartridge to identify the exact version of the game.

Another key feature is ‘memory’, which allows the state of a game to be captured, saved and loaded directly from a cartridge and even shared with other players.

Analog also said that the Analog OS is just the beginning, and that all future Analog products will be built with the OS.

However, the company makes a distinction between preserving video game history and piracy. At the end of its lengthy Twitter thread, it adds, “Analog Pocket does not play copyrighted ROM files, or dump game cartridges. It plays legacy game cartridges directly through cartridge slots. To play games in the library you need to play games in the library.” Cartridge will need to be inserted.

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On its website, it also clarifies that Pocket “does not operate using any bios files from any other entities. Analog designs all hardware.”

Analog Pocket was delayed from a May 2021 release date to October, although its new release date is tentatively this December.

Elsewhere, Mojang has announced that both Minecraft Java and Bedrock Editions are coming to Xbox Game Pass.

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