Everything wrong with the disastrous GTA Trilogy remaster

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Rockstar has told CD Projekt to have its beer and uncover a game’s complete mess with the GTA Trilogy remaster.

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Cyberpunk 2077 was the last doozy of a failed launch but the remastered set of GTA games are the latest contenders.

Rockstar’s Remaster Looks Worse Than Unofficial Modecredit: rockstarji_news_ via twitter

GTA: The Trilogy – The Definitive Edition was released last week and reports of issues related to the games have been coming thick and fast over the weekend.


From the in-game snafus to the changes that have upset the community, here’s what’s wrong with the GTA Trilogy remaster so far.

Janaki character model

This twitter thread There are some stellar examples of weird and wacky ‘updates’ in the remastered trilogy by @VinePotato.

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Players are skeptical as to why they look so awful, especially when the existing mods have done a much better job.

The Vados Peds Pack is a mod that you can see above in a comparison of the original game and the newly remastered trilogy.

What’s even more frustrating is that Rockstar has started handing out DMCA Takedown to mod makers.

This is after years of freeing the community from their old games, without any legal threats.

So we are caught up in these abominable deeds for the people right now.

missing songs

Fans of the original title have noticed that a whole bunch of songs from the trilogy are missing.

While you may be disappointed that your favorite tunes are missing, licensing issues are to blame.

Rockstar released a list of confirmed tracks for the games VGC And the site has compiled a list of tracks that have been confirmed to be missing.

These include Ozzy Osbourne’s Bark at the Moon, Michael Jackson’s Billie Jean and Express Yourself from NWA.

However, Dataminers found that the files for the PC version of the game contained unlicensed tracks.

Rockstar took the title down from the store, saying Several files were “inadvertently included”.

But it’s back up and running now.


Rain is causing all kinds of problems in GTA Trilogy, mostly because it hinders your view of everything else.

The only relief from the cascading wall of white stripes is in the water, which is somehow protected from raindrops.

You can see how bad it is in the tweet above.

Several examples have been posted on social media showing how much it interferes with gameplay.

At the moment, there are no improvements along the way so you can survive the mission when it rains if you can.

The plus side is that you can disable rain with cheat codes, but it will also disable achievements.

Graphical bugs and audio problems

If comical character models weren’t enough, the remastered GTA trilogy is filled with bugs and glitches.

This twitter thread YouTuber Shane Lewis rounds up some of those he caught on the Nintendo Switch.

NPCs with missing faces and disappearing heads, clippings, and weird spell spheres popping up on in-game posters all add to the sub par experience.

It’s not just your eyes that are disappointed. Your ears are also going to be furious.

The sound in the game is off – from vehicles to guns, some audio files report missing completely, it’s a glitch.

framerate issues

There are two modes of GTA Trilogy: Performance, and Fidelity.

Fidelity prioritizes scenes over framerate, targeting 30pfs. The performance target is 60fps for a better gameplay experience.

Well, it’s supposed to work in theory, and you’d think hitting 60fps on a PS5 or Xbox Series X would be easier than a remaster of such an old game.

Of course, the game fails on that front as well, as illustrated by this video Taken from PS5 version.

GTA 3 is the worst offender, with the framerate dropping to 35fps in performance mode.

San Andreas and Vice City fare slightly better, dropping to 40fps.

Interestingly, this seems to be a PS5 issue. The Xbox Series X version of the game is locked to 60fps and 30fps respectively, as seen in Same YouTuber’s video,

Hopefully we’ll see a patch for this, as well as a growing list of other problems.

destroy memories

Perhaps the biggest crime on the list is Rockstar ripping your rose-colored glass into pieces in front of you.

If you played the original GTA: San Andreas, you’ll remember how big the map felt.

But with the fog removed, that helped the draw distance and the rendering burden on the console at the time exposed just how small the map is.

Now You Can Also See Mount Chiliad From CJ’s House viewing full map from the peak.

Of course, things are going to feel different when you revisit older titles, but Rockstar made a conscious decision to clear the fog and it was a terrible decision.

If you’ve picked up GTA: The Triology – The Definitive Edition, let us know how you’re getting on.

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