Facebook says a “fully realized” metaverse will arrive in the next 10 to 15 years and is investing $50 million in a global research program to develop it “responsibly.”
In a blog post penned by Facebook’s VP of Reality Labs Andrew Bosworth and VP of Global Affairs Nick Clegg, the pair finally defined their vision of the metaverse: a virtual space where people can “hang out with friends, work together, and work together.” You can play, learn, shop, create and more.”
Facebook claims that there is no need to be more online but to be online in a “more meaningful” way. It further states that “Like the Internet, the metaverse exists whether there is Facebook or not. And it will not be built overnight”, nor will it be created by any one company.
Facebook’s $50 million (that’s 0.05 percent of 2020 annual revenue of $85.9 billion) will be part of this development where it will “work with civil rights groups, governments, nonprofits and educational institutions to determine whether Know how to build these technologies responsibly.
However, recently the company’s relationships with nonprofits and other institutions have been criticized; Groups Facebook consulted regarding the development of its Ray-Ban smart glasses, including the LGBT Technology Partnership, Information Technology and Innovation Formation, the National Consumer League, the National Network to End Domestic Violence, and the Future of Privacy Forum, were all received money from facebook
Facebook has a keen interest in building the Metaverse. It has invested in virtual and augmented reality, particularly through its Oculus Quest headset, because “mobile phones came around at the same time as Facebook, so we’ve got to really play a bigger role in shaping the growth of those.” Didn’t get to play platforms”, chief executive Mark Zuckerberg has said.
More recently, it developed the “Horizon Workroom,” which shows avatars of everyone in a sitting talking with each other in a virtual reality space, as if they were actually together.
But Facebook isn’t the only company interested in the metaverse; Razer is “preparing for the metaverse,” company chief executive Min-Liang Tan told Granthshala, and the video game companies behind fortnite, and Roblox have also expressed interest in the space as they develop in-game and in-universe concerts.
However, critics point out that the Metaverse originated in Neil Stephenson’s 1992 . Is snow accident, which portrays it as “a poor, desperate nation literally ruled by corporate franchises”, Vice’s Brian Merchant writes. “in the world” snow accident, the metaverse isn’t seen as particularly cool—it is necessary, Because the real world has become so unbearable.”
The announcement of the Metaverse comes at a time when Facebook has been heavily criticized for its effect on young girls’ body images.
Instagram, which is owned by Facebook, announced yesterday that it has halted its controversial “Instagram Kids” app, which would have allowed children under the age of 10 to join the platform, based on internal Facebook research. After a series of reports, which Instagram knew. The app was making teenage girls feel bad about their bodies and they often felt ‘addicted’.
one in blog post Regarding the findings, Instagram said: “Social media is not inherently good or bad for people. Many people find it helpful one day, and problematic the next. What matters most is how people socialize.” How do they use the media, and what is their state of mind when they use it.”
Credit: www.independent.co.uk /