Marcus Lehto helped create the original Halo and developed for most of the series titles.
co-producer of aura and the creative force behind most franchises has joined EA to help build a new studio in Seattle, Washington.
- Read more: Best ‘Halo’ games: Must-plays, and some you can skip
Marcus Lehto announced on his Twitter Today (October 19) that he will be game director at this new studio, working on “first-person games”. Lehto was art director at Bungie from 1997-2007 with his LinkedIn Profile adding that he was “brought in to begin co-productions” [a] New action shooter game, resulting in . is built aura“
Hello everyone, I am very happy to announce that I have joined @He As a game director, building a new studio in the Seattle area working on first-person games. I can’t wait to share more about what we’re making! pic.twitter.com/GnfVFNLSaW
— Marcus Lehto (@game_fabricator) October 19, 2021
Lehto was the last title he worked on in the franchise. Halo Reach As the game’s creative director, he then worked at V1 Interactive as studio president. there they developed dissolution, a science-fiction first-person shooter. Multiplayer for the game was shut down less than six months after its release, and V1 Interactive announced in March of this year that it would be shutting down as well.
Despite not having found an online player base, V1 issued a statement thanking players and developers at the time: “We would like to thank all the talented people at V1, both past and present, who have made the last 5 years amazing.” And a heartfelt thank you to the wonderful community that supported us.”
When asked in the thread under his announcement whether Lehto’s Seattle studio would be the same as former Monolith vice president Kevin Stephens, Lehto confirmed that it was in fact a different studio altogether.
In other news, The Witcher 3: The Wild Hunt It is rated for PS5 and Xbox Series X|S, suggesting that the game will officially arrive on current-generation consoles in the near future.
The PEGI rating suggests that the game’s previous-generation versions may be upgraded, rather than the simple port present on existing consoles.