Although the developers have stated that they “look forward to continuing the post-launch experience for future seasons”.
Developer 343 Industries has confirmed that hello infinity It won’t have a dedicated multiplayer ranking system outside of its Battle Pass.
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This decision means that owning a battle pass will be the only way to rank up hello infinity As of launch-day, and even that won’t be entirely dependent on traditional XP rankings. 343 Industries have already outlined their plans for the new system.
disclosed in inside infinity blog posthandjob hello infinity XP will focus on challenge completion and participation rather than building up when deciding how players rank.
“Using challenges, we aim that you will always earn progress in your Battle Pass through playing and winning matches,” said Jerry Hook, Head of Design in the Post. “It will allow you to jump into the forever game aura And move on to your goal.”
However, the system isn’t yet set in stone for a post-launch update, which Rule 343 says it’s very “actively exploring.”
“We’ve heard community feedback about wanting more progression options, including things like “Match XP” to feed into the Battle Pass and an entirely different, incremental system along the lines of what the SR152 earns. Halo 5: Guardians”, 343 Industries said in a recent blog post.
“Expanding the multiplayer progression offering is something the team is actively exploring, and we look forward to developing the experience post-launch for future seasons.“
hello infinity Will host two back-to-back Test weekends between September and October to keep these evolving multiplayer matches moving at their own pace. The first begins on September 23 and the second on September 30, with the former featuring 4v4 Arena matches and the latter offering Big Team Battles.
Both sets of sessions will also take place at specific times, and will not be available for the entire weekend.