‘Mass Effect 3’ developers discuss original ending

- Advertisement -

Shepard was originally going to talk to the Queen of Reapers

- Advertisement -

it’s no secret that mass Effect 3 There was a very divisive finale, but it could have been different as the BioWare developers reveal its original ending.

  • Read more: 7 big reasons to play ‘Marvel’s Guardians of the Galaxy’
- Advertisement -

to discuss their original plans for mass Effect Trilogy, told by former BioWare animation director Dave Wilkinson people make games (Via IGN) What would have happened to Shepard – he was about to brace himself in the citadel.

“At the time, Shepard was so augmented with electronic bits and all this rest of this shit,” Wilkinson said. “I actually had him just plug himself into the Citadel, and then he has a conversation within a virtual world that was described as the god of the Reapers. I’m guessing it was a queen? Had this conversation with him, and the queen basically said, ‘The way Reapers keep going, it’s not sustainable, blah blah blah blah blah, we have to evolve, but we’re incapable of evolution because of our AI’s. Boundaries and things like that.”


The idea was that the Reaper Queen was shut down by the Reapers, who disagreed with her more progressive ideology.

“She was their queen, but she proposed things the Reapers didn’t like so they basically locked her inside the citadel and never listened to her again,” he explained. “So, then the conversation was really like her going, ‘This is your chance to develop everything, we can move on to everything’.”

Here, Shepard must have faced an important choice — much like we got in the end. mass Effect 3.

Renegade Options:

“The Renegade option was like Shepard just goes, ‘Fuck yourself,’ and he kicks himself out of the thing and he starts blowing up the fucking room in the Citadel where the stuff is kept, causing the Citadel to explode. Because it was in the middle of doing something and he messed it all up,” Wilkinson said. “And then the whole Citadel basically blows up and wipes out Earth, but in the process, he’s now destroyed the Reapers and he’s given the organics a chance.”

Paragon Options:


“The Paragon option was like, ‘I’m awesome, that I can control these reapers and I’ll use them for the right reason.’ So, then Shepard turns into a little bit like the big King Reaper,” Wilkinson continued. “You still told the Queen to ‘fuck you,’ but you did it because you became the Reaper and you give the Reapers a power for good or whatever the fuck that might mean.”

Synthesis options (available to anyone):

“The ending everyone could have found was Synthesis, where the queen was like, ‘We’re going to use space magic and we’re going to combine the best parts of you and the best parts of me and we’re going to send this are out through the universe and that’s going to change everything’,” Wilkinson said. “Everybody’s going to be affected by this, everybody’s going to change.”

“There was an ending where there was a mother and a daughter, and I had them sit on a hill, and I shot with us drifting through the stars and the stars dimmed,” he said. “Then we’ll be drifting away, and we’ll follow them and we’ll hear this woman explain to her daughter how we got to this place, and we reach them and they’re like asaris but they’re asaris who are little A little different, and she’s just telling a story about how Shepard made everything better and saved everyone from the Reapers.”

Meanwhile, Stellaris has finally included the Dolphinoid race in an upcoming DLC.

- Advertisement -
Mail Us For  DMCA / Credit  Notice

Recent Articles

Stay on top - Get the daily news in your inbox

Related Stories