a step forward that no one can experience yet
Tourist Now available for PlayStation 4 and PlayStation 5, and it holds the honor of being the first 8K 60 FPS console game ever made. However, you can’t really play it at 8K resolution yet.
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Earlier launched on Nintendo Switch in 2019, Tourist It was then released on PC and Xbox in 2020. Now it is also available for Sony consoles.
Impressively, the PS5 version renders internally at 7680×420 or 8K resolution, making it the first console game to do so. This is without using temporal super-sampling, checker boarding, DLSS-like upscaling, or other tricks to achieve this result.
However, the PlayStation 5 doesn’t really support that resolution yet. Unless Sony activates 8K output on the PlayStation 5 via a system update, games are rendered at native 8K, then downsampled to 4K images.
Developer, Shien explained digital foundry After Sony does this it will just have to release a small patch to activate the 8K version.
Elsewhere, the Xbox Series X version reportedly renders at a higher resolution than 4K, operating at 6K 60 FPS and then downsampled to 4K. However, Shin pointed out that the PlayStation 5 version offers better shadow and depth-of-field effects.
Notably, the packaging of the PlayStation 5 displays an 8K logo next to its 4K 120 and HDR logos, but 8K support isn’t available through the console just yet. This is despite Sony branding some TVs that support 8K and 120 FPS as PS5 ready.
For now, while that’s not an excuse to go and buy an 8K TV (if you can afford), it’s a small step forward for gaming resolution.
Elsewhere, Microsoft has announced sweeping new accessibility features for all things Xbox, including new tags to help players find the right game for their needs.